Feng Shui Kitties - MacauCasino.com

TIL the MGM Grand Las Vegas hotel/casino had to remove their original lion's mouth-shaped entrance because Asian gamblers would enter through the back door or avoid the place altogether, since it was bad feng shui to enter through a lion's mouth.

TIL the MGM Grand Las Vegas hotel/casino had to remove their original lion's mouth-shaped entrance because Asian gamblers would enter through the back door or avoid the place altogether, since it was bad feng shui to enter through a lion's mouth. submitted by Ghostaire to todayilearned [link] [comments]

TIL that, MGM's 'the mouth of the lion' entrance was changed to a more traditional entrance since many Asian gamblers avoided the casino due to the feng shui belief that entering was "bad luck".

TIL that, MGM's 'the mouth of the lion' entrance was changed to a more traditional entrance since many Asian gamblers avoided the casino due to the feng shui belief that entering was submitted by iminheaven to vegas [link] [comments]

ELI5: Why do Chinese gamblers like casinos with good Feng Shui? Wouldn't it just mean the casino is a lucky place and the casino would always win?

submitted by Supersnazz to explainlikeimfive [link] [comments]

[Business] - Bet on casinos, property, say feng shui masters

[Business] - Bet on casinos, property, say feng shui masters submitted by AutoNewsAdmin to BANGKOKPOSTauto [link] [comments]

[Business] - Bet on casinos, property, say feng shui masters | Bangkok Post

[Business] - Bet on casinos, property, say feng shui masters | Bangkok Post submitted by AutoNewspaperAdmin to AutoNewspaper [link] [comments]

Feng Shui Casino

submitted by WaxCop to worstwebsites [link] [comments]

New Music Friday: April 24th, 2020

Albums

Smino - She Already Decided*
Wiz Khalifa - The Saga of Wiz Khalifa
Mike Dean - 4:20
J. Cole & DJ Critical Hype - In Search Of...Cole (Mashup album)
Quelle Chris & Chris Keys - Innocent Country 2
Lil Gotit - Hood Baby 2
MOBB DEEP - THE INFAMOUS 25TH ANNIVERSARY EXPANDED EDITION
YoungBoy Never Broke Again - 38 Baby 2
Asher Roth - Flowers On The Weekend
Clams Casino - Instrumental Relics
Azizi Gibson - Reaping The Benefits
Tom Misch & Yussef Dayes - What Kinda Music
GRIMM Doza - GRiMM & EViL
Chris Crack - White People Love Algorithms
ANKHLEJOHN - The Face of Jason
lojii & Swarvy - DUE RENT (Blends)
Jackboy - Jackboy
Alina Baraz - It Was Divine
BONES & Drew The Architect - DamagedGoods
Zeroh - BLQLYTE
TyFontaine - 1800
K CAMP - Kiss 5
Trouble - Thug Luv
Smoke DZA - The Smokers Club Presents: Worldwide Smoke Session
Yhung T.O. & Daboii - Demon and Mufasa
Nafe Smallz - Goat World
Ufo361 - Rich Rich
Ivan Ave - Double Goodbyes
Lil West & Brevin Kim - Metallic Body Language
Melo of Higher Brothers - Old Master
Lil Wop - Light
J. Period - OutKast: ReFixed
Spodee - Determination 2
Slimmy B - Time to Shine
Moor Mother & Mental Jewelry - Moor Jewelry: True Opera
Sam Stan & Namesake. - Happy Raps 2
Vic Spencer - No Shawn Skemps
Abby Jasmine - Who Cares?

EPs

Kali Uchis - TOO FEEL ALIVE
Guapdad4000 - Platinum Falcon Tape, Vol 1
Skyzoo & Dumbo Station - The Bluest Note
XV - With God Among Us
Jesse James Solomon - Bleak
070 Shake - Guilty Conscience (Remixes)
Terreace Martin - Conscious Conversations
Yhung T.O. - 420 Pack
Audio Push - Exhale

Singles

Isaiah Rashad - Why Worry
Travis Scott & Kid Cudi - THE SCOTTS
Earl Sweatshirt - WHOLE WORLD (feat. MAXO)
Juice WRLD - Righteous
Ab-Soul - Dangerookipawa Freestyle
JPEGMAFIA - BODYGUARD!*
shofu - TOM NOOK
Hopsin - Covid Mansion
SiR - Rapper Weed (feat. Boogie)
James Blake - You’re Too Precious
Earthgang, Guapdad 4000, Kota tha Friend, Ramriddlz - Rona Raps 6*
REASON - Might Not Make It
Zacari - Edamame / This Woman’s Work
NAV - PineSol
Flight - Disingenuous
Shoreline Mafia - Gangstas & Sippas (feat. Q Da Fool)
Jay Kila - Running Thru Mumbai
Young Dolph - Sunshine
Lil Skies - Fidget
Viper - The Whole World Need Me
Fivio Foreign - 800 BC
Michael Christmas - Credit (feat. Saint Lyor)
Black Soprano Family (Benny the Butcher, Rick Hyde, Heem) - Da Mob
KSI - Houdini (feat. Swarmz & Tion Wayne)
Dumbfoundead - Inside
Octavian & Take a Daytrip - Poison (feat. Santi & Obongjayar)
Ramirez - Tales from Tha Guttah
Mozzy - Boyz to Men
Terror Reid - Outlawz (feat. Pouya)
Mulatto - No Hook
Hook - Just Want Me Around
UMI - Mother
Key Glock - 2 Much
Lil Pump & Anuel AA - Illuminati
John River - The Pick Up
67 - Quarantined
6 Dogs - Takashi Murakami
Masego - Veg Out (Wasting Thyme)
Jon Connor - Q Love
Eric Bellinger - Couch Standing (feat. Wale & Jeremih)
Marlon Craft - High Time
Ravyn Lenae - Rewind
Chip - 0420 (R.I.P Black The Ripper)
Teejayx6 - How To End A Career
SWANG - Resume (feat. Casey Veggies)
Murs & Dee-1 - How Great (feat. Horace C. Bowers)
Bptheofficial - Yo Body (feat. Nef the Pharaoh)
Problem - G Shit
Paul Wall & Lil' Keke - So Trill (feat. Slim Thug)
Joyner Lucas - Lotto (Remix) [feat. Yandel & G-Eazy]
Rayven Justice - On Everything (feat. E-40)
Cassius Jay & Trap Jazz - Go Get It (feat. Jeezy & Chief Keef)
Flume - The Difference (feat. Toro Y Moi) [Extended]
Macky Gee & Tempa T - Not That Guy
Sonny Miles - Arbor Day
Queski & Roddy Ricch - Pain in My Eyes
GFR - Run It Up (feat. Pi'erre Bourne)
Bobby Sessions - Level Up
Asethic - Say That Shit Is Fire
BESTÓR - Backseat Love (feat. Aaron Childs)
Phi11a - Witness (feat. Trippie Redd)
Nino Man - What I Need (Remix) [feat. French Montana, Jim Jones & Papoose]
Leven Kali - PERFECT IS BORING (feat. Ty Dolla $ign)
Ethereal - 2 Easy
CZARFACE - Still Crazy
Akon & Wizkid - Escape
Savon & Sango- River City
Black Coffee & Sabrina Claudio - SBCNCSLY
Slimelife Shawty - Understand Me (feat. Rylo Rodriguez)
Monster Florence - 26 Ghosts
Javed - Dummy (feat. Michael Christmas)
Audio Slugs & Tommy B - On My Toes (feat. JME)
Spectacular Diagnostics - Ridin' (Remix) [feat. Jeremiah Jae]
Jidenna - Feng Shui (From Insecure Soundtrack)
New Kids On The Block - House Party (feat. Boyz II Men, Big Freedia, Naughty By Nature & Jordan Sparks)
Telly Mac & Mozzy - Out Her Purse (Remix) [feat. Yung Lott & D-Moe]
Blackway & Busta Rhymes - Intense
Iamkeynotes - Buss it Down (feat. DaBaby & Petey Pablo)
Youngs Teflon & Slay Products - Baldie
Lil Baby - All In
Khalid & Disclosure - Know Your Worth (feat. Davido & Tems)
Jabee - ChecMate (feat. Atmosphere & Lil B)
Supreme Ace - Everything I Need (feat. TYuS)
Young Lito - Man Down (feat. Money Montage & Holy Cheezus)
Yung Killz - Cypher Freestyle (feat. Chris Carter)
Rockie Fresh - VS Ideas
Tony Njoku - 100% 4 Beauty
Cautious Clay, Remi Wolf & sophie meyers - Cheesin' (feat. Still Woozy, Claud, Melanie Faye & HXNS)
Lotus Blooming - By Myself (feat. YFX & Supa Bwe)
A-Wax - Dinner Plate
33rdscrap - East Atlanta (feat. Casino & Young Scooter)
Wiley - Drip Insured (feat. Lotto Ash)
Ro James - Selfish
SZA & Justin Timberlake - The Other Side (Ovy On The Drums Remix)
Vibbar - Rollin' My Sheets (feat. Kojey Radical & Sam Wise)
Lowwki - Highs & Lows (feat. Mick Jenkins)
Mase Well - Cycles (feat. Michael Christmas)
Juvie & Lancey Foux - Go Up
Tobe Nwigwe - SAGE
Lil Duval - High (feat. Devin the Dude)
J. Banks - 1 I'm Wit (feat. Nef the Pharaoh)
Tycoon Showtime - Dominique Wilkins (feat. Future)
Oliver Asadi - Father - True Animal
Barni Bolduin - Five Six Figures (feat. City Girls)
T-Pain - Wake Up Dead (feat. Chris Brown)
Rod Wave - The Last Sad Song
* means not on streaming
submitted by TheRoyalGodfrey to hiphopheads [link] [comments]

A slice of a new green-themed casino area (Luckless Seven)

A slice of a new green-themed casino area (Luckless Seven) submitted by Sexual_Lettuce to IndieDev [link] [comments]

Situs Daftar Slot Online Deposit Pulsa Tanpa Potongan 2020

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https://preview.redd.it/03bip7u0sy651.png?width=1144&format=png&auto=webp&s=19cebe9345fe4884511b388fe09a15998e5317f2

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submitted by citra88pulsa to u/citra88pulsa [link] [comments]

Books that Changed Your Life

Audible is doing an author spotlight where they asked about 50 authors what three books changed their lives. You can see the books they picked below, if you want to see why then you can read more at this link
So what would you pick as your three books and why?
1 I full disclosure these are mine.
submitted by MichaelJSullivan to books [link] [comments]

25 Super Famicom games that are worth trying out.

EDIT: Updated the list to 35.
Araiguma Rascal: Raccoon Rascal - A puzzle game in which the goal is to stack three items of the same type horizontally or vertically to clear them. New objects get dropped in constantly, and the player must lift and place the objects where they can be cleared away. In order to reach the full breadth of the playing field, the player must keep the level of tiles even, as a high stack is impossible for the player to jump over or climb up.
Battle Cross - A racing game in which the goal is to take a group of small futuristic air bikes and to go around one of the various race tracks. Players race each other to see who makes it to the finish line first. Various hazards are also scattered around each track, from puddles to speed bumps, pinball bumpers and even cannonballs.
Breakthrough Bullet: Final Car Fight – Battle Mobile - A vehicular combat simulator which concerns a newlywed couple who are accosted by highway bandits, leading to the death of the wife, and the aggrieved husband spends the following year building a high-tech combat vehicle out of a sports car and is determined to make the bandits pay. The best means of removing on-screen enemies is by charging into them, but out-of-reach enemies, like helicopters, can be taken down with missiles instead. The car's health is constantly dwindling, even when not being attacked by enemies, so picking up the occasionally appearing energy refill items is essential, and shields can be picked up and stored that will make the car invulnerable to all damage for a short while.
Captain Tsubasa 3: Challenge of the Emperor - A sports game in which rather than having direct control over the action like a standard soccer sim, the game has a cinematic angle with the player having to choose their actions from a timed list and shows the results of these actions animated on screen.
Casper - An adventure game which uses an isometric view and the player mostly controls Kat Harvey as she protects Casper from government agents. The game has Kat collecting items such as baseballs, which are used to stun the agents for a while. Kat can also call on Casper to see through walls and locked doors and see what lies ahead, but he can only do this for a brief time before control returns to Kat.
Chaos Seed: Feng Shui Chronicles - A role-playing game in which the player plays the role of a young member of a cave-dwelling race of warriors. As the planet is dying, it is the player's task to build the necessary mystic rooms in the caves to channel the energy back to the planet, but the surface-dwellers think that the player is to blame for the current situation and constantly send waves of explorers and adventurers trying to clear the dungeon. Walls are molded by pushing and pulling into them to create the rooms needed to channel energy into the earth or create upgrades for the player, to summon monsters to aid the player, etc.
Cu-On-Pa SFC - A puzzle game in which the player controls a three-dimensional cube that must destroy all the "Life Panels" on a level by rotating the cube in order to roll over the colored squares on the transparent field with the intent of having the color on the top of the cube match the color of the tile beneath.
Do Your Best Goemon: The Glittering Journey – The Reason I Became a Dancer - A platformer in which a planet has been taken over by the green-haired galactic tyrant Maguamuge who sent his four henchmen to conquer the planet's four moons. The player and three other characters each go to a different moon to help liberate it: Goemon's is a desert moon, Ebisumaru's is a forest moon, Sasuke's is an ice moon, and Yae's is an aquatic moon. Players can also buy equipment and healing items in towns.
Dossun! Stone Battle - A puzzle game which consists of dropping columns of two or three pieces in height into a game grid. Matching three or more symbols represents various attacks, spells and healing potions, and a trio of heroes use these to take on the monsters invading their world.
Draw, Make, Play: Dezaemon - A shoot-'em-up which functions as a construction kit for designing and playing arcade-style vertical-scrolling shoot-'em-ups, including graphics, music, enemy patterns, and level structure. It also includes a fully-featured sample game, titled Daioh Gale.
Energy Breaker - A role-playing game in which battles take place on the same isometric grid as regular exploration. Special skills are learned randomly in battle, and in order to learn a skill, the party must have used the required "Grimoire" item prior to the battle, as well as have the required energy levels for the skill. Upon leveling a character up, they may increase one energy level by one unit to a maximum of eight, and may be adjusted later.
Famicom Detective Club Part II: The Girl who Stands Behind - An adventure game in which the objective is to solve two cases; the murder of a schoolgirl investigating her school's ghost story, and an older murder nearing legal expiration. The game progresses as the player chooses from a set of commands displayed on a menu. These commands are used to interact with other characters and the game's environment, examine clues, or review facts, and the results of choosing each command are displayed in the text.
FEDA: The Emblem of Justice - A role-playing game where the player's alignment can be chosen - the player can fight for law or chaos, like how always just killing everyone makes the player become chaos, but trying to find an alternative peaceful way of winning gives the player law points. Deciding which way the player chooses also decides which characters that the player gets. Beside the neutral characters who always stay in the player's party, the player can get different characters on law and chaos sides, but changing the side will make them leave the party.
From The Land Organization: Best Farmer Harvest Festival - A puzzle game in which the goal of the game is to be the first to successfully plant and harvest a number of specific crops, indicated by a quota in the middle of the screen. The player must also fight off various creatures which show up to eat or damage the crops. Once each crop has fully grown, the player can run down to collect them and use the empty land left behind to plant something else.
The Great Battle V - An action game which sees the four main characters - Ultraman, Kamen Rider, SD Knight Gundam, and Fighter Roar - fight enemies on a Wild West planet. The levels are split between 2D side-scrolling platformeaction stages and shoot-'em-up stages.
Gunple: Gunman's Proof - An action-adventure game which offers dungeon-crawling fused with top-down shooting spiced up with a unique sci-fi/western motif that pits cowboys against space aliens. In each dungeon, the player is presented with a labyrinth of enemy-filled rooms to make their way through before facing off with that dungeon's boss. Along the way,they'll be picking up various new power-ups, tools, and weapons, such as revolvers, shotguns, bazookas, flamethrowers, grenades, and bombs.
Holy Umbrella: The Reckless Dondera!! - A platformer in which after picking up a strange umbrella, the player is transported from 20th century Japan to a fantasy world that is being threatened by the evil emperor Dondera and his legion of mechanized minions. The game alternates from a side-scrolling view for its action stages and a top-down view for adventure/RPG sections, where the player character walks around populated areas and talks to NPCs.
Magical Pop'n - A platformer where the player is expected to explore each of the branching stages thoroughly for useful items in order to access new areas and progress further in the game. The player must employ the various powers at their disposal judiciously (as each has a cost in stars, a finite resource the player collects) against the various obstacles and bosses in the game. Throughout the course of the game, the player can also find heart containers that increase the life gauge.
Marvelous: Another Treasure Island - An adventure game which focuses on a group of three 12-year-old boys, Dion, Max, and Jack, looking for a great treasure said to have left behind by the famous pirate Captain Maverick, known as the "Marvelous." Their teacher, Ms. Gina, helps them by giving them items to help organize their group. The game is played by interacting with other characters, which prompts a command window to show up with choices of how the player wants to interact with them.
Metal Max Returns - A role-playing game with a heavy emphasis on open-world, non-linear gameplay and vehicle customization. The protagonist is a player-named hero who is disowned by his mechanic father after he insists on pursuing his dream to be a monster hunter, a dangerous profession. The player can acquire new party members and create tanks to ride around in, as well as customize the load-out of tanks.
Mystery Dungeon 2: Shiren the Wanderer - A role-playing game in which the player takes the role of the rōnin Shiren, who travels through thirty areas on his way to the Land of the Golden Condor. The game is turn-based, with all enemies and characters in an area moving whenever the player performs an action, such as attacking or moving. If the player falls in battle, they lose all their progress and are forced to restart from the beginning of the game: to counter-act this, they can choose to store powerful items in warehouses, and pick them up again on further playthroughs.
Puzzle'N Desu! - A puzzle game in which the player has to remove blocks by pushing and lining them up with other blocks of a similar color. Pushing a block causes it to keep moving until it either hits another block or a wall. The stage can only be completed if every block is removed, so the player needs to be careful not to leave remainders: while lines of three are sufficient, if there are four or five blocks of the same color, the player needs to figure out how to line them all up at the same time.
Rendering Ranger: R2 - An action game in which the player controls the titular Rendering Ranger, a special forces soldier tasked with defending the Earth and its remaining inhabitants from a devastating alien invasion. Starting with only a single shot, five different upgradable weapon systems can be collected as extras. Every weapon has also a massive 'smart' bomb feature, wiping out mostly everything on screen at once if invoked.
Sanrio World Smash Ball! - A sports game similar to table tennis that uses four playable characters from Sanrio's wide catalog of cute mascots. The most famous Sanrio character, Hello Kitty, acts as referee for each contest. Each arena is subtly different, with multiple configurations of breakable blocks, impassable squares, walls, and other obstacles that the player can use to their advantage to win the match.
Space Race: Astro Go! Go! - A racing game in which the player can choose one of five racers which all have different abilities, maximum speed, and manoeuvrability: the elfin Jet and Love, the skeletal Bari, the bat-like Flyhigh and the robot E-O. The courses tend to be filled with obstacles and tricks, such as bottomless pits, acceleration fields, or jumps.
Spark World - An action game in which two intelligent cop cars, Beat and Barts, come together to sort things out when they find out a dodgy casino operator is actually a drug dealer. The pair travel around the globe and fight other sentient cars in a series of themed mazes by detonating fuel barrels.
Super Bonk 2 - A platformer in which the player plays as Bonk, who picks up power-up items that will transform him and enable him to use special abilities needed to complete the game's various levels. These range from Frog Goggles that allow Bonk's tongue to stretch out and stick to objects and platforms to a Drill Hat that allows Bonk to tunnel through rocks. Each of these special power-ups also features its own mini-game that revolves around its specific ability.
Super Dimension Fortress Macross: Scrambled Valkyrie - A shoot-'em-up in which the player is able to choose between characters with three different forms they are able to use: Fighter, Gerwalk, and Battroid. Each of these forms has three levels of firing capability, as each form powers up independently. The game also features an enemy-capture mechanic, where if the player stops shooting, their fighter will begin to glow, and approaching many of the game's enemies while glowing will cause that enemy to fight for the player.
Super Famicom Wars - A strategy game where the player must take over facilities to produce revenue and new units and use those resources to overpower their opponent(s). Each city controlled by the player generates money which can be used to purchase new units. Each individual unit has unique statistics and is often best used against certain types of enemy units.
Super Robot Wars Gaiden: Masō Kishin – The Lord Of Elemental - A role-playing game in which the player and enemy take turns ordering their units with commands available on the battlefield, such as movement, attacking, forming squads and casting "Spirit Commands," a set of magic-like spells unique to each pilot. In intermission menus, units can be upgraded or optional parts installed, characters' stats and skills can be changed or upgraded, and other maintenance actions can be performed before the player continues on with the game.
Sutte Hakkun - A puzzle game in which the player must collect rainbow shards by changing the position and contents of blocks, which are done by swallowing them in order to release them in other parts of the level and sucking potions from jars that are then injected into the blocks, endowing them with new properties consequential to the color of the potion.
Tetris Battle Gaiden - A puzzle game in which the goal of the game is to complete lines of horizontal blocks to clear them from the field, which can be done through the use of character-specific special abilities that are obtained through the collection of magic orbs. After a set number of tetrominos passes through the piece preview, a piece containing a magic orb will appear (the default setting is every 5th piece, although this can be changed in the options). When the player activates an ability, the number of magic orbs they have (ranging from one to four) determines the ability they will use, including an earthquake, orbital laser, mirror shield, or the ability to knock away an opponent's piece.
Umihara Kawase - A platformer in which the player must navigate through levels with optional goals and alternate exits using only a fishing line. The fishing line can support the player's weight, and can be attached to sides of platforms and used to swing across gaps or rappel up and down to reach new areas.
The Violinist of Hameln - A platformer in which the player plays the role of Hamel, a sort of wandereadventurer whose weapon is a violin, whose music can cover enemies in fear, or even control their minds. He's accompanied by Flute, who can be grabbed and thrown at the enemies. Flute can also collect costumes that, when worn, give her special abilities, such as flying, leaping, breaking walls, or even exploding and killing all on-screen.
Wonder Project J - A life simulator in which the player raises a Pinocchio-esque boy, whose default name is "Pino", to succeed in various challenges and confrontations to activate virtue circuits, with his final task to foster relations between humans and the robot-like Gijin.
Thanks to Giant Bomb and MobyGames for help with descriptions.
submitted by electricmastro to snes [link] [comments]

25 Super Famicom games that are worth trying out.

EDIT: Updated the list to 35.
Araiguma Rascal: Raccoon Rascal - A puzzle game in which the goal is to stack three items of the same type horizontally or vertically to clear them. New objects get dropped in constantly, and the player must lift and place the objects where they can be cleared away. In order to reach the full breadth of the playing field, the player must keep the level of tiles even, as a high stack is impossible for the player to jump over or climb up.
Battle Cross - A racing game in which the goal is to take a group of small futuristic air bikes and to go around one of the various race tracks. Players race each other to see who makes it to the finish line first. Various hazards are also scattered around each track, from puddles to speed bumps, pinball bumpers and even cannonballs.
Breakthrough Bullet: Final Car Fight – Battle Mobile - A vehicular combat simulator which concerns a newlywed couple who are accosted by highway bandits, leading to the death of the wife, and the aggrieved husband spends the following year building a high-tech combat vehicle out of a sports car and is determined to make the bandits pay. The best means of removing on-screen enemies is by charging into them, but out-of-reach enemies, like helicopters, can be taken down with missiles instead. The car's health is constantly dwindling, even when not being attacked by enemies, so picking up the occasionally appearing energy refill items is essential, and shields can be picked up and stored that will make the car invulnerable to all damage for a short while.
Captain Tsubasa 3: Challenge of the Emperor - A sports game in which rather than having direct control over the action like a standard soccer sim, the game has a cinematic angle with the player having to choose their actions from a timed list and shows the results of these actions animated on screen.
Casper - An adventure game which uses an isometric view and the player mostly controls Kat Harvey as she protects Casper from government agents. The game has Kat collecting items such as baseballs, which are used to stun the agents for a while. Kat can also call on Casper to see through walls and locked doors and see what lies ahead, but he can only do this for a brief time before control returns to Kat.
Chaos Seed: Feng Shui Chronicles - A role-playing game in which the player plays the role of a young member of a cave-dwelling race of warriors. As the planet is dying, it is the player's task to build the necessary mystic rooms in the caves to channel the energy back to the planet, but the surface-dwellers think that the player is to blame for the current situation and constantly send waves of explorers and adventurers trying to clear the dungeon. Walls are molded by pushing and pulling into them to create the rooms needed to channel energy into the earth or create upgrades for the player, to summon monsters to aid the player, etc.
Cu-On-Pa SFC - A puzzle game in which the player controls a three-dimensional cube that must destroy all the "Life Panels" on a level by rotating the cube in order to roll over the colored squares on the transparent field with the intent of having the color on the top of the cube match the color of the tile beneath.
Do Your Best Goemon: The Glittering Journey – The Reason I Became a Dancer - A platformer in which a planet has been taken over by the green-haired galactic tyrant Maguamuge who sent his four henchmen to conquer the planet's four moons. The player and three other characters each go to a different moon to help liberate it: Goemon's is a desert moon, Ebisumaru's is a forest moon, Sasuke's is an ice moon, and Yae's is an aquatic moon. Players can also buy equipment and healing items in towns.
Dossun! Stone Battle - A puzzle game which consists of dropping columns of two or three pieces in height into a game grid. Matching three or more symbols represents various attacks, spells and healing potions, and a trio of heroes use these to take on the monsters invading their world.
Draw, Make, Play: Dezaemon - A shoot-'em-up which functions as a construction kit for designing and playing arcade-style vertical-scrolling shoot-'em-ups, including graphics, music, enemy patterns, and level structure. It also includes a fully-featured sample game, titled Daioh Gale.
Energy Breaker - A role-playing game in which battles take place on the same isometric grid as regular exploration. Special skills are learned randomly in battle, and in order to learn a skill, the party must have used the required "Grimoire" item prior to the battle, as well as have the required energy levels for the skill. Upon leveling a character up, they may increase one energy level by one unit to a maximum of eight, and may be adjusted later.
Famicom Detective Club Part II: The Girl who Stands Behind - An adventure game in which the objective is to solve two cases; the murder of a schoolgirl investigating her school's ghost story, and an older murder nearing legal expiration. The game progresses as the player chooses from a set of commands displayed on a menu. These commands are used to interact with other characters and the game's environment, examine clues, or review facts, and the results of choosing each command are displayed in the text.
FEDA: The Emblem of Justice - A role-playing game where the player's alignment can be chosen - the player can fight for law or chaos, like how always just killing everyone makes the player become chaos, but trying to find an alternative peaceful way of winning gives the player law points. Deciding which way the player chooses also decides which characters that the player gets. Beside the neutral characters who always stay in the player's party, the player can get different characters on law and chaos sides, but changing the side will make them leave the party.
From The Land Organization: Best Farmer Harvest Festival - A puzzle game in which the goal of the game is to be the first to successfully plant and harvest a number of specific crops, indicated by a quota in the middle of the screen. The player must also fight off various creatures which show up to eat or damage the crops. Once each crop has fully grown, the player can run down to collect them and use the empty land left behind to plant something else.
The Great Battle V - An action game which sees the four main characters - Ultraman, Kamen Rider, SD Knight Gundam, and Fighter Roar - fight enemies on a Wild West planet. The levels are split between 2D side-scrolling platformeaction stages and shoot-'em-up stages.
Gunple: Gunman's Proof - An action-adventure game which offers dungeon-crawling fused with top-down shooting spiced up with a unique sci-fi/western motif that pits cowboys against space aliens. In each dungeon, the player is presented with a labyrinth of enemy-filled rooms to make their way through before facing off with that dungeon's boss. Along the way,they'll be picking up various new power-ups, tools, and weapons, such as revolvers, shotguns, bazookas, flamethrowers, grenades, and bombs.
Holy Umbrella: The Reckless Dondera!! - A platformer in which after picking up a strange umbrella, the player is transported from 20th century Japan to a fantasy world that is being threatened by the evil emperor Dondera and his legion of mechanized minions. The game alternates from a side-scrolling view for its action stages and a top-down view for adventure/RPG sections, where the player character walks around populated areas and talks to NPCs.
Magical Pop'n - A platformer where the player is expected to explore each of the branching stages thoroughly for useful items in order to access new areas and progress further in the game. The player must employ the various powers at their disposal judiciously (as each has a cost in stars, a finite resource the player collects) against the various obstacles and bosses in the game. Throughout the course of the game, the player can also find heart containers that increase the life gauge.
Marvelous: Another Treasure Island - An adventure game which focuses on a group of three 12-year-old boys, Dion, Max, and Jack, looking for a great treasure said to have left behind by the famous pirate Captain Maverick, known as the "Marvelous." Their teacher, Ms. Gina, helps them by giving them items to help organize their group. The game is played by interacting with other characters, which prompts a command window to show up with choices of how the player wants to interact with them.
Metal Max Returns - A role-playing game with a heavy emphasis on open-world, non-linear gameplay and vehicle customization. The protagonist is a player-named hero who is disowned by his mechanic father after he insists on pursuing his dream to be a monster hunter, a dangerous profession. The player can acquire new party members and create tanks to ride around in, as well as customize the load-out of tanks.
Mystery Dungeon 2: Shiren the Wanderer - A role-playing game in which the player takes the role of the rōnin Shiren, who travels through thirty areas on his way to the Land of the Golden Condor. The game is turn-based, with all enemies and characters in an area moving whenever the player performs an action, such as attacking or moving. If the player falls in battle, they lose all their progress and are forced to restart from the beginning of the game: to counter-act this, they can choose to store powerful items in warehouses, and pick them up again on further playthroughs.
Puzzle'N Desu! - A puzzle game in which the player has to remove blocks by pushing and lining them up with other blocks of a similar color. Pushing a block causes it to keep moving until it either hits another block or a wall. The stage can only be completed if every block is removed, so the player needs to be careful not to leave remainders: while lines of three are sufficient, if there are four or five blocks of the same color, the player needs to figure out how to line them all up at the same time.
Rendering Ranger: R2 - An action game in which the player controls the titular Rendering Ranger, a special forces soldier tasked with defending the Earth and its remaining inhabitants from a devastating alien invasion. Starting with only a single shot, five different upgradable weapon systems can be collected as extras. Every weapon has also a massive 'smart' bomb feature, wiping out mostly everything on screen at once if invoked.
Sanrio World Smash Ball! - A sports game similar to table tennis that uses four playable characters from Sanrio's wide catalog of cute mascots. The most famous Sanrio character, Hello Kitty, acts as referee for each contest. Each arena is subtly different, with multiple configurations of breakable blocks, impassable squares, walls, and other obstacles that the player can use to their advantage to win the match.
Space Race: Astro Go! Go! - A racing game in which the player can choose one of five racers which all have different abilities, maximum speed, and manoeuvrability: the elfin Jet and Love, the skeletal Bari, the bat-like Flyhigh and the robot E-O. The courses tend to be filled with obstacles and tricks, such as bottomless pits, acceleration fields, or jumps.
Spark World - An action game in which two intelligent cop cars, Beat and Barts, come together to sort things out when they find out a dodgy casino operator is actually a drug dealer. The pair travel around the globe and fight other sentient cars in a series of themed mazes by detonating fuel barrels.
Super Bonk 2 - A platformer in which the player plays as Bonk, who pick up power-up items that will transform him and enable him to use special abilities needed to complete the game's various levels. These range from Frog Goggles that allow Bonk's tongue to stretch out and stick to objects and platforms to a Drill Hat that allows Bonk to tunnel through rocks. Each of these special power-ups also features its own mini-game that revolves around its specific ability.
Super Dimension Fortress Macross: Scrambled Valkyrie - A shoot-'em-up in which the player is able to choose between characters with three different forms they are able to use: Fighter, Gerwalk, and Battroid. Each of these forms has three levels of firing capability, as each form powers up independently. The game also features an enemy-capture mechanic, where if the player stops shooting, their fighter will begin to glow, and approaching many of the game's enemies while glowing will cause that enemy to fight for the player.
Super Famicom Wars - A strategy game where the player must take over facilities to produce revenue and new units and use those resources to overpower their opponent(s). Each city controlled by the player generates money which can be used to purchase new units. Each individual unit has unique statistics and is often best used against certain types of enemy units.
Super Robot Wars Gaiden: Masō Kishin – The Lord Of Elemental - A role-playing game in which the player and enemy take turns ordering their units with commands available on the battlefield, such as movement, attacking, forming squads and casting "Spirit Commands," a set of magic-like spells unique to each pilot. In intermission menus, units can be upgraded or optional parts installed, characters' stats and skills can be changed or upgraded, and other maintenance actions can be performed before the player continues on with the game.
Sutte Hakkun - A puzzle game in which the player must collect rainbow shards by changing the position and contents of blocks, which are done by swallowing them in order to release them in other parts of the level and sucking potions from jars that are then injected into the blocks, endowing them with new properties consequential to the color of the potion.
Tetris Battle Gaiden - A puzzle game in which the goal of the game is to complete lines of horizontal blocks to clear them from the field, which can be done through the use of character-specific special abilities that are obtained through the collection of magic orbs. After a set number of tetrominos passes through the piece preview, a piece containing a magic orb will appear (the default setting is every 5th piece, although this can be changed in the options). When the player activates an ability, the number of magic orbs they have (ranging from one to four) determines the ability they will use, including an earthquake, orbital laser, mirror shield, or the ability to knock away an opponent's piece.
Umihara Kawase - A platformer in which the player must navigate through levels with optional goals and alternate exits using only a fishing line. The fishing line can support the player's weight, and can be attached to sides of platforms and used to swing across gaps or rappel up and down to reach new areas.
The Violinist of Hameln - A platformer in which the player plays the role of Hamel, a sort of wandereadventurer whose weapon is a violin, whose music can cover enemies in fear, or even control their minds. He's accompanied by Flute, who can be grabbed and thrown at the enemies. Flute can also collect costumes that, when worn, give her special abilities, such as flying, leaping, breaking walls, or even exploding and killing all on-screen.
Wonder Project J - A life simulator in which the player raises a Pinocchio-esque boy, whose default name is "Pino", to succeed in various challenges and confrontations to activate virtue circuits, with his final task to foster relations between humans and the robot-like Gijin.
Thanks to Giant Bomb and MobyGames for help with descriptions.
submitted by electricmastro to retrogaming [link] [comments]

[OC] Apocryphal Son, Chapter One

APOCRYPHAL SON, CHAPTER ONE
TAU CETI CENTRAL STATION
THE YEAR XX84
HAROLD CONRAD
Clad in a beige trenchcoat covering carbon black body armour, Harold Conrad crossed the gap between two intersecting alleyways. He glanced over his shoulder and scanned the corridors. The alleys were empty and silent save for the sound of raindrops pounding against the steel floor.
Why do I have to live in the only part of the city that rains?
Doing another double take around the alley, he reached in his inner right pocket and retrieved a cigarette neatly rolled in paper, pulling his jacket tight to hide the bright red stains on his breast.
Conrad took a long drag as the rain beat down on the fag and danced off his coat. He stood still a moment, blew out a cloud of smoke and watched it rise into the rainy night sky. Tucking it into the left corner of his mouth, he darted down the alley and into the rain-slicked street, still bustling with energy and noise in spite of the storm.
Have to cut through the sphere. Four minutes, twenty-nine seconds before the next deep-tube train leaves. Twenty-eight. Twenty-seven.
Conrad increased his walking speed by fifteen percent and hurried towards Thatcher Avenue by way of Babbage Street, heavy drops of rain pounding on his head like a wet drum the whole way. From Thatcher he descended into Tau Ceti’s underground Tube system, where he caught the White Line to the Asphodel District, stepping nonchalantly over the gap just as the doors closed, with no time to spare.
Well actually, point four seconds to spare.
He stood the whole way, puffing his cigarette towards the roof of the tram car where the smoke coalesced with the rest of the passengers’ ashy clouds. Aside from a cacophony of coughing and hacking and the odd grunted murmur, the ride was silent the whole way through.
The tube car’s doors opened and Conrad stepped through in line with the evening crowd commuting to their shifts in, by the looks of most of them, the factories in the Greater Gateside borough. He shuffled along with them, just another citizen in a sea of grey and brown. Moving upward out of the metro he found himself in the neon glow of Karnaby Alley in the Asphodel District. Stretching past Conrad’s vision, incongruous shops, theatres, gentleman’s clubs and seedy pubs lined both sides of the groovy yellow street. Up above, the sky was tuned to a constant video feed of the sky visible from the clear dome above the Elysium District. At the centre, sounds and conversations so numerous they became noise like the static in his ears. He figured the average bloke might feel invisible amongst so many people and so much noise, but Conrad never felt invisible.
Along the way, Conrad counted the cameras. It was the little game he played to keep his mind occupied during the rare commutes home. There was one above Jammy’s Casino, another embedded in the sign for Galaxy’s End pub, one under the awning of Take 7, two on either side of Lady Jane’s Boutique, one in the awning above Karnaby Boy, one tucked under the unlit sign for Long John’s Wig Emporium, another in the first ‘o’ of Lord John’s, two on either side of the sign that implored passers-by to drink Coca-Cola, two along the rubberised tiles that lined the street and five more strewn across the bright neon sign that hung above the centre which read:
KARNABY ALLEY WELCOMES THE GALAXY
Conrad ducked into a side alley and threw a fag end to the ground. From his right coat pocket, he retrieved another fag and from the opposite side, his Tokugawa-brand Walkman. He flipped the tape to the ‘A’ side and fast-forwarded to the second track as he pulled the over-ear headphones through his collar and attached them to his ears. The device made a distinct click and the sounds of the Old World filled his ears. He knew the song well. It was a song that resonated with him, made him feel only slightly less alone in the world. But try as he might, he couldn’t recall any of the lyrics.
But when he saw the man with a bold lightning streak across his face, he remembered the feeling.
Conrad tuned out and walked past three other tube stations before descending to Hammersmith Station, which took him from the Asphodel district to the other side of Cocytus by way of no fewer than four stops through the Greenbridge Borough, Northwark Borough, Redwich Borough and Oldham Borough, respectively.
On the other side of the tram car door was the same wet world he had left only fifty-six minutes, fourteen seconds earlier. That time could have been decreased by nearly eighty percent had he taken the Asphodel Expressway, which can purportedly cover the circumference of Tau Ceti Central Station in exactly twelve minutes – though in actual fact Conrad had clocked it in at twelve minutes, six seconds and eleven minutes, fifty-eight seconds the last two times he had ridden it.
But the Asphodel Expressway wouldn’t be running that night.
The one part of his commute routine that never changed was his stop at the local Dusk Til Dawn. Conrad shook off the cold and adjusted his now-drenched trenchcoat. On that side of the door, the pounding rainfall and muffled public tannoy announcements seemed distant, as if it were another world.
The shelves that lined the wall were stocked with goods brought in from all over the galaxy: Jitaku, Taurus Tau, Ganymede, Regulus, Galactus Prime and others from corners of the galaxy to which he gave little thought. Conrad navigated the maze of overpriced confectionary treats to reach the Holy Grail of his long journey home: the Coca-Cola slushie machine. As he approached it, an Old World jingle played from the speakers on the side of the machine through garbled static. It told him to dance and slurp with the beat, but he didn’t feel like dancing or slurping to any beat. Not then, not there.
Conrad made an inconspicuous glance to the counter as the brown slush oozed into the surprise cup. A man in his early thirties stood behind the counter reading the latest issue of the Tau Ceti Times. Without turning his head he retrieved the metal flask from the left side of his coat – just beneath his Walkman – and poured it seamlessly into the slurpstream. Without mixing it, he gulped the Slurpee highball and for a brief, rare moment, Conrad experienced bliss.
And just like that, it all came back. The distant drops of rain beating like an off-key drummer, the tannoy announcements so distorted he couldn’t hear how inane they were, the relentless ticking of the analogue clock outside the window, the soft whirring of his Walkman and the people who slurp and all the strange things that happen all came back, piece by piece until Conrad found himself again in the dreary doldrums of civilian life.
He gently placed the surprise cup on the counter. The man hardly looked up from his paper.
“Oi, didn’t think I’d see you in ‘ere again.”
“Oh well, the feeling’s mutual. Truth be told, I keep thinking this place will be shut down every time I come back.”
“Ha! We will be, if them damn bootlegers don’t stop peddling in the back alleys ’round ‘ere.”
“Ah, that’s a shame.”
He shrugged his shoulders.
Conrad placed twenty pence on the counter and turned on his heel, Slurpee in hand.
“Oi!” the man called back. “you forget your change, mate.”
Conrad feigned a surprised look. “Oh sorry ’bout that guv. Could have sworn it was twenty pence.”
“It is,” he said, handing him a ten pence coin. “But Navy discount, yeah?”
“Ah, I forgot,” And just as he was about to turn, he added, “Oh, you reminded me actually: Pack of the reds. Cheapest kind you have.”
Five point nought four seconds later, he folded his paper and sluggishly turned to the shelf behind him. He placed the pack on the counter at the same moment Conrad placed down his twelve quid.
“Need anything else, sir?”
Conrad raised his right wrist and glanced at a watch he knew wasn’t there. “Yeah guv… you wouldn’t happen to know what time it is o’clock, would you?”
The clerk looked up from the paper and pointed out the window to the large mechanical clock hanging from the side of the tower opposite the walkway upon which the Dusk Till Dawn stood. “’bout a quarter to one.”
Seventeen minutes, twenty-six seconds to one ‘clock, actually.
“Thanks, bruv.” he said, his expression unchanging. “And uh, merry Christmas, yeah?
The man behind the counter nodded silently and returned to his paper.
JOIN THE NAVY BECOME A FIRST CLASS CITIZEN FOR LIFE
The stark white letters on a black digital screen welcomed Conrad to his flat upon Coronation Street. Opposite the street was another sign, this one saying:
EMBRACE PURITY
The signs made his skin crawl as he climbed the stairs from Lower Cocytus to Upper Cocytus to reach Tau Ceti Tenements, flat number 117. He subtly turned his head to scan the grime-slicked hallway behind him. Everything was still save the raindrops rapping the skylight. Conrad dead at the last door on the left. Just as he was beginning to search for his keys, he noticed the door was ajar.
His heart raced as he stepped through the precipice; there was light on the other side. Conrad crept through the doorway and carefully slid his hand into his inner right coat pocket, carefully watching the shadows dancing upon the wall.
Through the door, he scanned the interior. To his immediate left was the den – sparsely decorated with a single couch, an armchair, and a cathode ray telly – which connected to the balcony, the only other exit besides the front door. Straight ahead, his bedroom and to the right, the kitchen nook which went just past his field of vision. Conrad noted the placement of all the furniture and confirmed it hadn’t been touched since he left. Aside from the candlelight, his flat was just as he left it, everything neatly arranged and organised in accordance with feng shui.
Conrad stepped silently across the carpet and turned his ear to the back of the flat. As he neared the corner to the kitchen, he heard soft, tender footsteps on the hardwood floor.
It’s her, he thought.
Conrad rounded the corner and feigned a surprised look – not difficult to do, as he only had nought point eight seconds to process this information. He pulled a new pack of cigarettes from his coat and started to pack them against the palm of his hand.
“Lin,” he spoke softly and said nothing else.
“Connie!” she seemed just as surprised as him.
Conrad threw the cigarettes on the counter and embraced her, holding her tight in his arms as he planted a tender kiss on the forehead.
She looked up at him, the warm features of her face like candlelight, and stared at him with electricity in her exotic eyes.
“Lin… You had another week in Algol, I thought.”
“I did… but I’d rather sit with you in your flat than any island resort in the galaxy,” she said, stroking his arm. “So how about you get changed and we get something to eat,” she continued with a reassuring smile.
“That sounds lovely,” he whispered. “We’ll go up to Elysium, anywhere you want. Price doesn’t matter.”
“Actually…” she began, apparently trying to find the words as she went, “I was thinking, maybe we could eat in tonight.”
“That sounds lovely, he repeated. “You fancy anything in particular?” he spoke the words as casually he could but his face still static in a state of dumbfounded surprise.
“Well, I was thinking… we could order from Tau Tao-”
“My favourite restaurant.”
She smiled and nodded. “And… we could watch that Old World movie you keep telling me about-”
The Man Who Fell to Earth. My favourite movie. Is it coming on the telly?”
She reached to the counter and handed Conrad a rectangle wrapped in silver paper adorned with a red bow. She handed it to him with that same bright smile.
“A present?” Conrad admired the neatness of the wrapping job as he held it in his hand. “What’s the occasion?”
“I dunno, we’ll call it a Christmas gift or something.”
“Whatever you say.” Conrad shrugged his shoulders and carefully tore the tape from the sides of the package.
Peeling away the paper revealed a Tokugawa-brand Betamax videocassette tape emblazoned with an image of David Bowie, the same Old World bard who sang the songs on his Walkman.
His eyes widened with sheer wonder. “You’re the greatest woman in the entire galaxy, you know that?”
Yeah, I know.” she gave him a coy look and a self-assured smile as she sauntered out of the kitchen. “I’ll call them up. You get out of those wet clothes.”
Conrad instinctively tugged at his trench coat. He had forgotten about the blood stains on his breastplate. “Yeah, good idea. I’m just gonna get a couple drags first. Haven’t had a smoke all day.”
“Good for you!” she shouted from the other room. “I’ll get the tape ready. Then we can cuddle on the loveseat and watch old movies and listen to the rain all night.” She let out a satisfied sigh and started turning the rotary dial.
“Well, that all sounds lovely, except it’s not a loveseat, love. It’s a settee,” said Conrad as he stepped back into the den.
“Well, any seat can be a loveseat if you’re sitting on it with someone you love.”
“No, make that four orders of dumplings actually, and – hang on.”
“I love you too, Lin,” he whispered, straight-faced.
She gave him a knowing look with her eyes. “Actually, make that five orders of dumplings, a couple of egg rolls….”
As soon as she was out of sight, Conrad pushed the unwrapped cigarette pack into the rubbish and stepped out onto the balcony. Leaning against the railing, Conrad gazed out at the hazy grey cityscape ahead of him, closed his eyes and listened to the soft pitter-patter rain as he smoked his final fag of the day.
Sometime later, she called him back.
submitted by MojaveMilkman to HFY [link] [comments]

[2018-06-26] /r/hiphopheads

Click Here for Today's Top Songs from /hiphopheads
Title Submitter Reddit Youtube
GELATO Zachary0614 Permalink Youtube
Childish Gambino - Pop Thieves NeededKoalafications Permalink Youtube
Young Thug - Fuck Cancer (feat. Quavo) [CDQ] (Full Version) (Lyrics in Description) Riding-A-Rhino Permalink Youtube
"Stay Woke"! Meek Mill & Miguel In An Emotional Police Brutality Performance BET Awards 2018 Jcb2778 Permalink Youtube
Kids Turned Out Fine Selizko Permalink Youtube
Kanye West - Jesus Walks Live at the Grammys 2005 OiawesomeDG Permalink Youtube
Teyana Taylor - Rose In Harlem (K.T.S.E.) GuerriladomTom Permalink Youtube
Playboi Carti - YUNGXANHOE (Official Video) (Rap Music) tiren_ Permalink Youtube
Ballout ft. Chief Keef - Diamonds For Everyone (Official Video) Dir. @WillHoopes Rustyhank Permalink Youtube
Maxo Kream "Grannies" (WSHH Exclusive - Official Music Video) 4ChanY Permalink Youtube
Joey Bada$$ - On & On (feat. Maverick Sabre & Dymeond Lewis) im_naughty Permalink Youtube
Frak feat. Kaly Jay - Feng Shui Frak23 Permalink Youtube
Rick Ross - Green Gucci Suit ft. Future TheDevilFlow Permalink Youtube
Black Thought "Dostoyevsky" Official Lyrics & Meaning Verified sereneflash Permalink Youtube
Jedi Mind Tricks - Legacy of the Prophet (feat. Sean Price) (2018) [NEW SONG] vldpkha Permalink Youtube
Childish Gambino - Fuck Your Blog (feat. Flynt Flossy & Yung Humma) [LEAKED UNFINISHED] Jaredmf Permalink Youtube
Clams Casino - All Nite ft. Vince Staples JacDG Permalink Youtube
Freddie Gibbs - Krazy (feat. Jadakiss & Jay Rock) (Prod. by Statik Selektah) blazblue5 Permalink Youtube
Juice WRLD Recording "All Girls Are The Same"(Very Rare) ariqnixon Permalink Youtube
Injury Reserve - Bad Boys 3 BayKuri Permalink Youtube
Old Man Saxon - See Me Like This (Official Video) BryanDupontGray Permalink Youtube
Get Your Walk On AntoniusVerne Permalink Youtube
J. Cole - 4 Your Eyes Only [Explicit] Yungblood78 Permalink Youtube
Action Bronson - "The Symbol" (Official Video) Aloeofthevera Permalink Youtube
Joe Budden WARNED Dj akademiks about XxxTentacion before his death (Flashback) tittyboychainz Permalink Youtube
submitted by daily_playlist_bot to dailyplaylists [link] [comments]

Economics of the Starbonsai Culture of Gibbons Prime

Encylopaedia Spiralis
Entry: Economics of the Starbonsai Culture of Gibbons Prime
Some flavor:
Ace Canopynaut pilot Arqa wearing the latest Crystalbubble helmet
The Great Snake Shack, Today's Menu
Comrade Yuri, Snake Hunter and casual Canopynaut

Psychohistory Background

Early theoretical versions of capitalism and communism arose in Gibbons Prime civilization. Robber barony was a brief thing but Gibbons Prime culture rose past that quickly. Due to circumstances they evolved more into an intrigue politics and shadow games type of culture than outright belligerence. The Sub-Canopy Manifesto Appendix B contained the outline what would become the core of Gibbons space age economics (ironically contradicting almost entirely all of the main book): the Law of Increasing Returns.
The focus on an economic "law" of increasing returns rather than diminishing returns eventually nudged the Gibbons evolution into focusing on aspects that offered value multipliers allowing their economic systems to flourish even during times of vicious low Tribe vs. High Clan conflicts during the Enlightenment-Colonial ages.

Stellar Geopolitics

Gibbons Prime economy during the solar system colonization phase can best be described as a complex Guild based system focused on the law of increasing returns. Projects are given more political capital the more that long term benefits can be proven with psychohistory statistics.
Due to the less communal but more networked nature of Gibbons pair bonding evolution, non zero-sum economic systems were always more psychologically appealing.
The biggest difference would be that while the goal of Earth corporations is to maximize profit, the goal of most Gibbons Prime Guilds and business to avoid loss. As long as a business runs a profit even a tiny one, the goal shifts to maximizing innovation and moving forward rather than short term profit. In behavioral economic terms, the value of prestige is much greater than the value of monetary numbers in Gibbons culture."Growth" is not valued so much as "innovation".
While this sounds utopian at first, it also encourages a rather nefarious downside. Intrigue games and social influence is maximized. Rather than outright wars, mysterious disappearances and "accidents" have long been the norm at the high end of the geopolitics of the High Clans. During the colonial age Kalliopa the Sage described the mental stresses of colonial High Clan court life to be more taxing and often more lethal than the times she spent with the low tribe's Snake Hunters. She said she would rather face a 50 foot Iron Python than sit in High Court with all the pretentious nobles and politicians who would eagerly push her to a 1000 foot 'suicide' if given the slightest chance.
This high pressure social culture is balanced a bit by the geographically spread out nature of Gibbons Prime living which decreasing the time spent in such social situations and provides a respite.
The expansion into space has long fascinated the dreamers, inventors, gamblers, desperate and more. Space offers the means to create something far greater than stuffy High Clan life.

Industries during the Starbonsai Expansion Age

Asteroid Harvesting: The asteroid belt that lies not too far outside the orbit of Vitana is very diverse in resources offering many ice asteroids for a lot of water, metal heavy asteroids in greater concentration than anything the Alpine miners are used to and a few more exotic discoveries one of which being a micro lifeform- the first discovered off world. The asteroid harvesters are in constant demand for skilled laborers of all sorts who will live dangerously. Associated with the Long Haulers Guild as well.
Telenet: (rough concept) basically a glorified pulp radio internet-Ham Radio system. Ideally I would like to be a space faring culture with bio-organic stellar tech and only analog computer technology connected by a network of radio analog technology.
Biogineering Guild: Rapidly expanding into the most widespread field. While projects are longer term, the increased life expectancy has reinforced the more natural long term outlook. Starbonsai ecosytems are the most in vogue but many other projects exist. The Biogineering Guild is currently the most influential and powerful. While biogineers exist outside the guild they are either untrained or dabble into forbidden biogineering concepts and are generally wanted criminals.
Snake Hunters: With an even more increased focused on space, the few Snake Hunting tribes that still exist have hit an Indian Casino type jackpot. Authentic organic material from any of the rarely seen surface Apex predators or rare species has skyrocketed in value. But the High Clans are either all up in space or living a life of boring leisure class in the high canopy. The few skilled snake hunters that still exist have incredibly rare and prized skill sets. Aesthetic items (literal snake skin) bring the least value but still enough to make it quite profitable. Practical items for weapons or Starbonsai gear brings much greater value. And the Biogineering guild pays astronomical amounts for the list of prized genetic samples of any new or rare species. Because of this the few snake hunting tribes have grown even more bold and profitable. See the Great Snake Shack Menu and Yuri images.
Stellar Brachiation Guild: Once a hobbyist guild they eventually have their hand in all sorts of activities related to propulsion, transportation, vehicles to competitive aispace sports. The first successful multi-Clan guild and the model for future guilds. Today the majority of members are Alpine, Coastal Deciduous and Low Tribes. Most Rainforest members join the Biogineering except for renegades and those with other talents.

Fields of Academic Study and Guilds

No field is truly specialized. As the Sub-Canopy Manifesto states "Specialization is for insects". All university level degrees require knowledge combinations of multiple disciplines. This is only a basic list of the most important guilds in order of current guild power. More exist such as Culanomics (culinary+anatomy+atomic chemistry).
Biogineering : Biology+Engineering+applied Chemistry+Botany with micro and macro genetic design, medicine focus and biomechanics focus
Aerobrachiation -> Astrobrachiation : Physiology+Mechanics+Aviation with focuses in applied piloting, navigation, launch physics, stellar physics
Solectrics : Micro-mechanics+Solar Physics+Electronics+Architecture with focuses in vehicles, micro applications, space mechanics, power plant
Logimancy : Philosophy+Logic+Music theory+theoretical Math. The school of the prodigies of math and music and select savants. Mysterious guild. Trained Logimancers are very rare but historically the most prestigious. Very abstract. Usually found in university research centers, performing innovative music or lost.
Psychohistory : Psychology+History+statistics+Economics with focuses in applied behavior, efficiency, theoretical predicative history (looked down upon as phony in some circles) , and post-modern therapy. Considered the "poor primate's logimancer".
Planetomics: Geology+Feng Shui+Chemistry. the Planetomics guild currently manages the asteroid harvesting projects with SBG assistance. Growing in prestige and power.
Geopolyart : Anthropology+Sociology+Law+Art theory. Popular generic focus for many. Popular focus in Geopolitics for High Clan nobles and anthroart for iconoclasts.

Glossary

Snake Hunting : While there are many actual snakes on the surface as apex predators the tribal tradition of "snake hunting" extends beyond just snakes to include hunting any rare or prized species (or banned in the darker cases) or even exploring into rare reaches to find genetic samples of extremophiles for the Biogineers.
submitted by MachineofMagick to LegendsOfSpiral [link] [comments]

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Weird movement bug

I recently did a fresh install of New Vegas so I could get some new quest mods done (New Vegas Bounties III!) before Fallout 4 causes me to drop off the face of the earth. I finally got everything set up the way I want it to, and got to Primm after making a few tweaks here and there, when I got this strange bug. It happens when I am moving with my character, in first person (although I haven't tried third person), and what happens is after releasing the button, my character keeps on moving forever, and the keyboard and mouse become completely unresponsive to the game, including the ~ and esc keys. The game itself does not crash as the screen still works and sounds still play, and the only way I stop moving is if something blocks my path, but even then, I keep running into the object indefinitely. Searching for help hasn't led me to find anyone with a similar problem. Has anyone else seen this before? Any help is greatly appreciated.
And before you ask, I do have NVSR, NVSE, FNV4GB, and all the other necessary utilities installed.
Load Order:
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
IWR.esm
oHUD.esm
FCOMaster.esm
NVInteriors_Core.esm
ELECTRO-CITY - CompletedWorkorders.esm
rePopulated Wasteland.esm
NVInteriors_ComboEdition.esm
Tales from the Burning Sands.esm
Military Explansion Program.esm
factions reloaded raiders v2.esp
NVR-Strip.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Strangers Abroad.esm
Weapons.of.the.New.Millenia.esm
DWCNV.esm
Active Wasteland.esm
Advanced Recon Tech.esm
JIP Selective-Fire.esm
More Perks.esm
More Perks for Dead Money.esm
SaxxonsQuestPack.esm
ELECTRO-CITY - Highways and Byways.esm
mojavereloaded1.esp
Weapon Mod Expansion.esm
WME - GRA.esm
WME - DLCs.esm
The New Bison Steve Hotel.esm
Project Nevada - Cyberware.esp
Project Nevada - Extra Options.esm
Stalker Weapons Pack.esm
More Perks for Honest Hearts.esm
Afterschool Special.esm
Lone Gunman's Tools of Trade.esm
More Traits.esm
More Perks for Old World Blues.esm
GRARG.esm
DesertersFortress.esm
SpeedyResources.esm
WMVM.esm
SomeguySeries.esm
More Perks for Companions.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Zan_AutoPurge_SmartAgro_NV.esp
Better Game Performance.esp
DarNifiedUINV.esp
HeadTracking_IK.esp
FP gun follows crosshairs.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
CASM.esp
ShilohDS-Color Maps and Icons.esp
Centered 3rd Person Camera.esp
FCO - GlowingOne.esp
Mojave Nights.esp
CRHDV3O2.esp
FlashlightNVSE.esp
Readius_NV.esp
Locations.esp
Vurt's WFO.esp
Active Wasteland - Vanilla Replacements.esp
outsidebets.esp
WME.esp
Sounds 1.0.esp
PN.esp
EVE FNV - ALL DLC.esp
WMX.esp
MorePerksMerge.esp
Area 51.esp
Factions Reloaded Legion.esp
factions reloaded followers.esp
dD - Enhanced Blood Main NV.esp
dD-Reduced Dismember Force - EVE.esp
dD-Smaller Wounds - EVE.esp
Armors 1.0.esp
Active Wasteland - Dead Money Replacements.esp
TfaT2.esp
CNR_Beta.esp
TheInheritance.esp
Alternative Start.esp
Russell.esp
IWR - Rebuilt.esp
Weapons 1.1.esp
MTB.esp
Feng Shui NV.esp
TheBackpack.esp
WeaponJamming.esp
Companion Sandbox Mode3.esp
Ragdolls.esp
NewVegasBounties.esp
Delay DLC - DM + HH + OWB + LR + GRA.esp
FCO - OnHolyServiceBound NPC's.esp
Runner.esp
More Realistic Aiming.esp
PN - Rebalance Sneak Override removal.esp
PMT - Responsive Kill Reactions.esp
PMT - Tougher Vehicles.esp
CombatEnhancer.esp
RSO - Realistic Stealth Overhaul - NV.esp
WMEVE - All DLCs.esp
christinecos.esp
Dead Money - Automatic Rifle fix.esp
DesertersFortressUpdate_V1.1_DemiLore.esp
DesertersFotress - Casual Edition.esp
A Guide To Revenge.esp
AutumnLeaves.esp
NVI_Combo_Edition_SA_patch.esp
CAGE 1.9.3.2.esp
bzArmour.esp
CasinoHeists.esp
Radio Free Wasteland.esp
Conelrad 640-1240.esp
ELECTRO-CITY - Darker Nights.esp
FNV Realistic Wasteland Lighting - Darker Nights.esp
FCO - Russell.esp
FCO - SQP.esp
FCO - The New Bison Steve.esp
FNV Realistic Wasteland Lighting - Full.esp
submitted by Frosty7130 to FalloutMods [link] [comments]

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